e_comp_object: defaultly use evas_object for input event instead image object
map_input_object is shown for avoiding the event transform by evas_map
which is applied at effect object.
when comp_object is set by unredirect, map_input_object is
hidden even if buffer of client is rotated acoording to screen rotation.
so if client is set by redirect, map_input_object receive input event
and if client is set by unredirect, cw->obj receive input event.
it doesn't have a problem in normal cases because the size of
map_input_object(redirect) and cw->obj(unredirect) are the same size
of window(ec size).
but it has a problem in case of down/up input event
1. down event is signaled and cw->obj receive event
comp_object is unredirect and size of cw->obj is same window size
ex) widow size (1080x1920), cw->obj (1080x1920)
2. comp_object is redirect and map_input_object is shown and
cw->obj is resized according to buffer size(rotated).
ex) window size (1080x1920) cw->obj (1920x1080)
map_input_object(1080x1920)
3. up event is signaled but cw->obj receive event
so evas send input coordinate with current cw->obj size
because evas can't change evas_object which is received between down
and up event
it causes the wrong coordinate of input event is sent to the client.
so map_input_object is renamed default_input_object and
default_input_object use for input event instead image object(cw->obj).
Change-Id: I277c3804c3a2a73d2562cdbdc98cca9dfda40645