gleffects: only try the GL2 shader init path if we have a GL2 context
authorMatthew Waters <matthew@centricular.com>
Thu, 14 May 2015 04:56:30 +0000 (14:56 +1000)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:32:01 +0000 (19:32 +0000)
commit6c9f648462ab0c9d34fdb680800240571c1351b8
treefab54b6dcd5d83caffa1d39a50e73cba6f5c7450
parent675f7898711e394696b504efb7b3a62ec719fb8a
gleffects: only try the GL2 shader init path if we have a GL2 context
ext/gl/gstgleffects.c