Revert "Evas GL: Add support for uniforms in the shaders"
authorJean-Philippe Andre <jp.andre@samsung.com>
Thu, 12 Feb 2015 06:10:53 +0000 (15:10 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Thu, 12 Feb 2015 06:18:19 +0000 (15:18 +0900)
commit6b48c106d3261dc3c03c8add24d5d8cad3705bd9
tree9a22b0943ed60b2ffd2bcb934a6a030029bcfdc1
parentcfd337a758ab379ebb6b89c6d8d8f8f8c8786c87
Revert "Evas GL: Add support for uniforms in the shaders"

This reverts commit 21d08f86e6087f7e30ff2015c7551c06e359bba9.
src/modules/evas/engines/gl_common/evas_gl_common.h
src/modules/evas/engines/gl_common/evas_gl_context.c
src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x
src/modules/evas/engines/gl_common/shader/map_mask_bgra_frag.shd
src/modules/evas/engines/gl_common/shader/map_mask_bgra_nomul_frag.shd
src/modules/evas/engines/gl_common/shader/map_mask_bgra_vert.shd
src/modules/evas/engines/gl_common/shader/map_mask_frag.shd
src/modules/evas/engines/gl_common/shader/map_mask_nomul_frag.shd
src/modules/evas/engines/gl_common/shader/map_mask_vert.shd