Prevent calls to ReturnValue::Set with pointer-valued types.
Currently, this code will compile:
SomePointer* p = ...;
ReturnValue r = ...;
r.Set(p);
What happens is that ReturnValue::Set has no pointer-ish overloads, but
a bool one, and hence C++ will convert the pointer to a bool and use
the Set(bool) overload. In other words, the example above is equivalent
to: r.Set(p ? true : false); Which probably isn't what the author had
in mind. This change adds a Set(void*) overload whose body forces a
compile error, to prevent this from happening inadvertently. The only
use of this indeed turned out to be an error.
(Wait for issue 364025 before submitting.)
BUG=
R=dcarney@chromium.org
Review URL: https://codereview.chromium.org/
240013004
git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@21217
ce2b1a6d-e550-0410-aec6-
3dcde31c8c00