d3d11convert: Use single GstD3D11Converter object
authorSeungha Yang <seungha@centricular.com>
Fri, 1 Jul 2022 11:13:29 +0000 (20:13 +0900)
committerSeungha Yang <seungha@centricular.com>
Fri, 1 Jul 2022 20:37:55 +0000 (05:37 +0900)
commit6a59dd95e826960690661bd0677827375aa2161a
treebdc94937b458baec097cb865985f77032d1c0405
parent91a732fe907156cf6f6f6f733ee8e0f32005b290
d3d11convert: Use single GstD3D11Converter object

... and don't use GstD3D11VideoProcessor. Now GstD3D11Converter will
be able to convert using videoprocessor, and texture upload is also supported by
GstD3D11Converter. All the noisy code can be removed therefore.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2697>
subprojects/gst-plugins-bad/sys/d3d11/gstd3d11convert.cpp