Explicitly set current values before drawing
authorJames Dong <dongja@google.com>
Mon, 8 Jul 2019 16:39:27 +0000 (10:39 -0600)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Tue, 13 Aug 2019 06:51:25 +0000 (02:51 -0400)
commit69e4c581ae1a4e134154182148b870d4e9720095
treea104652047521a8a4c86df6876e198c0081373c5
parent871fd2f44b54cfc099a0173853176ae1fa15f4f9
Explicitly set current values before drawing

dEQP-GLES3.functional.vertex_array_objects.all_attributes was relying on
the value of disabled integer attributes. This behavior results in
undefined values, as the initial values for all vertex attributes are of
floating-point type.

Affects:

dEQP-GLES3.functional.vertex_array_objects.all_attributes

Components: AOSP

VK-GL-CTS public issue: 153

Change-Id: I8ffe4b581f100884b46fe68a751bf991cccb71e3
modules/gles3/functional/es3fVertexArrayObjectTests.cpp