r300g: use a dummy replacement fragment shader if the shader compilation fails
authorMarek Olšák <maraeo@gmail.com>
Sun, 11 Apr 2010 08:15:12 +0000 (10:15 +0200)
committerMarek Olšák <maraeo@gmail.com>
Sun, 11 Apr 2010 17:29:30 +0000 (19:29 +0200)
commit69019afa67d66cf3e5d2b4d5b286bf2ac1bd87af
tree437d663675d9c2ef38488b95938e0eb007bb6cf9
parentbd09fce27119548cb91cc2aa9ced6a7347aefc3a
r300g: use a dummy replacement fragment shader if the shader compilation fails

Better than killing an application.
src/gallium/drivers/r300/r300_fs.c
src/gallium/drivers/r300/r300_fs.h
src/gallium/drivers/r300/r300_state.c
src/gallium/drivers/r300/r300_state_derived.c
src/gallium/drivers/r300/r300_vs.c