maintenance4: Add LocalSizeId tests
authorPiotr Byszewski <piotr.byszewski@mobica.com>
Wed, 14 Jul 2021 19:29:00 +0000 (21:29 +0200)
committerPeter Kohaut <peter.kohaut@gmail.com>
Sun, 5 Sep 2021 22:13:15 +0000 (00:13 +0200)
commit68c60ecd3cf5399b84ffda27be893c1c822ed809
treeea0f0c1eb254cac48e04366d5b81ed0911d12724
parent1fab9757eae5b6cc4888dc96a007842fcda669ee
maintenance4: Add LocalSizeId tests

For each compute shader entry point, either a LocalSize or
LocalSizeId execution mode, or an object decorated with the
WorkgroupSize decoration must be specified.

Components: Vulkan

VK-GL-CTS issue: 2996

Affets:
dEQP-VK.spirv_assembly.instruction.compute.localsize*

Change-Id: I5d4c5fff1d536fe6fe46b9f60009af8c9fb4a7f6
android/cts/master/vk-master-2021-03-01/spirv-assembly.txt
android/cts/master/vk-master/spirv-assembly.txt
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmInstructionTests.cpp
external/vulkancts/mustpass/master/vk-default/spirv-assembly.txt