Fix potential deadlook in threaded renderloop.
authorGunnar Sletta <gunnar.sletta@jollamobile.com>
Thu, 14 Aug 2014 06:38:12 +0000 (06:38 +0000)
committerGunnar Sletta <gunnar.sletta@jollamobile.com>
Thu, 14 Aug 2014 09:20:20 +0000 (11:20 +0200)
commit68ac67af2346c89ea2b482bbcf6c3636d9c31e66
treeea3e78ed01dced2b054e576afc29555e961c7aee
parent4422be44ae3bd159e6f68ff22330196f6666368c
Fix potential deadlook in threaded renderloop.

Change-Id: I415e632aa4e584c8fca745581f25a676db0eae42
Reviewed-by: Giulio Camuffo <giulio.camuffo@jollamobile.com>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
src/quick/scenegraph/qsgthreadedrenderloop.cpp