For some reason we need r300Flush when using textures. Perhaps the problem is
authorVladimir Dergachev <volodya@freedesktop.org>
Mon, 10 Jan 2005 03:42:50 +0000 (03:42 +0000)
committerVladimir Dergachev <volodya@freedesktop.org>
Mon, 10 Jan 2005 03:42:50 +0000 (03:42 +0000)
commit6867117b589d46e496886b7cca99c37e6ec5b36b
treeb1f0e2c3650a62355056a9078a2858bfea891a1b
parent5f61c6f21f08be622112630dba2cbdc05e118022
For some reason we need r300Flush when using textures. Perhaps the problem is
with BITBLT_MULTI call ?
src/mesa/drivers/dri/r300/r300_render.c