glmemory: add support for rectangle textures
authorMatthew Waters <matthew@centricular.com>
Wed, 28 Oct 2015 13:44:26 +0000 (00:44 +1100)
committerTim-Philipp Müller <tim@centricular.com>
Sat, 9 Dec 2017 19:32:10 +0000 (19:32 +0000)
commit681cb5b16dbc99e642ebd8814c12db764a147f4e
tree72b934dedc1ab786e313aac050a25cae0a96edec
parentaa32408926538816ba1ddb06a8752abce15aa86d
glmemory: add support for rectangle textures

Add the various tokens/strings for the differnet texture types (2D, rect, oes)

Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.

Update the relevant caps/templates for 2D only textures.
17 files changed:
ext/gl/caopengllayersink.m
ext/gl/gstglcolorconvertelement.c
ext/gl/gstglimagesink.c
ext/gl/gstgloverlay.c
ext/gl/gstglstereomix.c
ext/gl/gstgltestsrc.c
gst-libs/gst/gl/gstglbufferpool.c
gst-libs/gst/gl/gstglcolorconvert.c
gst-libs/gst/gl/gstglcolorconvert.h
gst-libs/gst/gl/gstglfilter.c
gst-libs/gst/gl/gstglmemory.c
gst-libs/gst/gl/gstglmemory.h
gst-libs/gst/gl/gstgloverlaycompositor.c
gst-libs/gst/gl/gstglupload.c
gst-libs/gst/gl/gstgluploadmeta.c
gst-libs/gst/gl/gstglviewconvert.c
tests/check/libs/gstglmemory.c