RDMA/pvrdma: Use bitmap_zalloc() when applicable
authorChristophe JAILLET <christophe.jaillet@wanadoo.fr>
Thu, 25 Nov 2021 20:05:40 +0000 (21:05 +0100)
committerJason Gunthorpe <jgg@nvidia.com>
Mon, 29 Nov 2021 18:33:55 +0000 (14:33 -0400)
commit67ec0fdfc5de1d14b438402c6e9759da73c5c9eb
tree257b2fe41aa7283803addb0c68d7186efc0c7dbb
parentf86dbc9fc5d83384eae7eda0de17f823e8c81ca0
RDMA/pvrdma: Use bitmap_zalloc() when applicable

Use 'bitmap_zalloc()' to simplify code, improve the semantic and avoid
some open-coded arithmetic in allocator arguments.

Also change the corresponding 'kfree()' into 'bitmap_free()' to keep
consistency.

Link: https://lore.kernel.org/r/33e8b993bfa6b7164e9bee95e3c27fb2c53949ce.1637870667.git.christophe.jaillet@wanadoo.fr
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
drivers/infiniband/hw/vmw_pvrdma/pvrdma_doorbell.c