v3dv/cmd_buffer: emit shader_state packets
authorAlejandro Piñeiro <apinheiro@igalia.com>
Mon, 30 Dec 2019 12:01:44 +0000 (13:01 +0100)
committerMarge Bot <eric+marge@anholt.net>
Tue, 13 Oct 2020 21:21:26 +0000 (21:21 +0000)
commit67aa8029a80e46bb3f72e4f1c87c52b471abd939
tree3e5ad42c16c5c11a3193c50b3fe5330f7aa5a120
parent746cfff3a661d65356709f5a114a2a5d1195d9e3
v3dv/cmd_buffer: emit shader_state packets

Values still doesn't take into account having vertex elements data,
but keeps some of that half-done code in comments. It would be better
to do that when we get an example using it.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
src/broadcom/vulkan/v3dv_cmd_buffer.c
src/broadcom/vulkan/v3dv_private.h
src/broadcom/vulkan/v3dv_queue.c