dzn: Move the compute shader compilation logic to a sub-function
authorBoris Brezillon <boris.brezillon@collabora.com>
Wed, 22 Jun 2022 07:19:04 +0000 (09:19 +0200)
committerMarge Bot <emma+marge@anholt.net>
Tue, 28 Jun 2022 13:02:23 +0000 (13:02 +0000)
commit66764904b3a4c17f5c904c3986fccd5b9265a5d3
tree05d6010d72ab0faeb3aedcc3dd9b173da56ee940
parent6236d1eead45825de9c21d9ec3a5af2e13e1b56c
dzn: Move the compute shader compilation logic to a sub-function

Will make things easier when we introduce shader caching.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17140>
src/microsoft/vulkan/dzn_pipeline.c