drm/amdkfd: fix dropped interrupt in kfd_int_process_v11
authorGraham Sider <Graham.Sider@amd.com>
Fri, 23 Sep 2022 14:07:15 +0000 (10:07 -0400)
committerAlex Deucher <alexander.deucher@amd.com>
Tue, 27 Sep 2022 21:54:25 +0000 (17:54 -0400)
commit664883ddde67971d59764f2dda855183ecf8bc46
treeac76dc75d58a3afc9248c58802dd0becdd9c9b40
parent91ef6cfd30bf75763f41e7a4bc119883fe190606
drm/amdkfd: fix dropped interrupt in kfd_int_process_v11

Shader wave interrupts were getting dropped in event_interrupt_wq_v11
if the PRIV bit was set to 1. This would often lead to a hang. Until
debugger logic is upstreamed, expand comment to stop early return.

Signed-off-by: Graham Sider <Graham.Sider@amd.com>
Reviewed-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/amd/amdkfd/kfd_int_process_v11.c