media: coda: bump maximum number of internal framebuffers to 19
authorPhilipp Zabel <p.zabel@pengutronix.de>
Thu, 4 Jan 2018 15:58:55 +0000 (10:58 -0500)
committerMauro Carvalho Chehab <mchehab@s-opensource.com>
Mon, 26 Feb 2018 11:58:05 +0000 (06:58 -0500)
commit664878184f831c87031988a03078cb7bc0a990d2
tree213b1db9b9dac326a252f405e11e7ed63a6773ce
parentc5f3f1047e57aa1e2c9a66df6b86c5c802023b6f
media: coda: bump maximum number of internal framebuffers to 19

While the h.264 standard only allows up to 16 reference frames, the CODA
firmware needs two more buffers: one to hold the currently decoded frame
and one for the display frame. Adding the framebuffer needed by the
driver for VDOA operation brings the total to a maximum of 19 internal
framebuffers.
Lift the current maximum of 17 internal framebuffers to allow playback
of high profile streams that require more than 14 reference frames.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
drivers/media/platform/coda/coda.h