You might call this an API break, but it's a bug fix.
authoronefang <onefang>
Fri, 18 Nov 2011 02:27:16 +0000 (02:27 +0000)
committeronefang <onefang@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Fri, 18 Nov 2011 02:27:16 +0000 (02:27 +0000)
commit65a6550a51b10201fb674909629472f12e0cb5ee
tree817cd5a508a1956259f0b0fde068b49b2b9b3ee5
parent11553e4fd11f61435423d2759e8d1a1f452a92d7
You might call this an API break, but it's a bug fix.

The very original lua code from waaaay back when,
would create the various timer objects as members of the evas class,
which would mean you could call evas functions on the timer objects.

Not good.

Now they have their own classes.

However, you still have to create them by calling functions in the
edje class, there should probably be an ecore class for that instead.

git-svn-id: http://svn.enlightenment.org/svn/e/trunk/edje@65354 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33
src/examples/lua_script.edc
src/lib/edje_lua2.c