Fix SPIR-V validation error (missing ClipDistance capability) by declaring gl_PerVert...
authorAkos Dirner <adirner.uszeged@partner.samsung.com>
Fri, 10 Jun 2016 12:11:47 +0000 (14:11 +0200)
committerAkos Dirner <adirner.uszeged@partner.samsung.com>
Tue, 14 Jun 2016 13:14:57 +0000 (15:14 +0200)
commit646802e239d57ad67537ac635b9778232c4c721c
treef90d7f6421ead34bcb7b5deadfe74f343ec1e197
parent3514530577c972a0852d00489acd3e215e1be5c0
Fix SPIR-V validation error (missing ClipDistance capability) by declaring gl_PerVertex explicitly.
external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderDerivateTests.cpp