[GL][ES] Mark DebugProc* delegates as unmanaged function pointers
authorthefiddler <stapostol@gmail.com>
Thu, 6 Feb 2014 14:01:05 +0000 (15:01 +0100)
committerthefiddler <stapostol@gmail.com>
Thu, 6 Feb 2014 14:01:22 +0000 (15:01 +0100)
commit63dd4597c7a14b87278a78be663fa35055a1d7f6
tree240b8ecba3f08510e5772aa234663396604b7867
parentbb741579c6c588c8916953aa1b7db4adba07f744
[GL][ES] Mark DebugProc* delegates as unmanaged function pointers

Calling convention is platform-dependent: stdcall on Windows, cdecl
elsewhere. This maps to CallingConvention.Winapi in .Net parlance.
Source/OpenTK/Graphics/ES20/Helper.cs
Source/OpenTK/Graphics/ES30/Helper.cs
Source/OpenTK/Graphics/OpenGL/GLHelper.cs
Source/OpenTK/Graphics/OpenGL4/Helper.cs