Merge pull request #1451 from KhronosGroup/shadow-forces-depth
authorJohn Kessenich <johnkslang@users.noreply.github.com>
Mon, 23 Jul 2018 23:41:00 +0000 (16:41 -0700)
committerGitHub <noreply@github.com>
Mon, 23 Jul 2018 23:41:00 +0000 (16:41 -0700)
commit62faea79d71a8f361a54a67dd277edc364c0ac02
tree300e479973cd2076b410d079459346cefc217602
parent11da9eed5d57e9dc5c91db95bc441344d39b2867
parent7d4c9a07b52e27fa80bf321782f4ac27dd22dad3
Merge pull request #1451 from KhronosGroup/shadow-forces-depth

GLSL/SPV: If a texture is used with a shadow sampler, force 'shadow'.