glsl2: Preprocessed source doesn't need to live past compile time.
authorKenneth Graunke <kenneth@whitecape.org>
Tue, 29 Jun 2010 18:31:04 +0000 (11:31 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 30 Jun 2010 20:52:24 +0000 (13:52 -0700)
commit629198b96a8f471c48932d6af56184b6c33b5fe5
tree324945d98f6abe924779cdde4aab5b0f1a893cc3
parentc6099a65f8f8310a540f7c19cfc380ad980c9dd7
glsl2: Preprocessed source doesn't need to live past compile time.
src/glsl/main.cpp
src/mesa/shader/ir_to_mesa.cpp