asahi: Conditionally expose cube arrays
authorAlyssa Rosenzweig <alyssa@rosenzweig.io>
Sun, 3 Sep 2023 19:36:33 +0000 (15:36 -0400)
committerMarge Bot <emma+marge@anholt.net>
Tue, 5 Sep 2023 18:50:34 +0000 (18:50 +0000)
commit6269b60a1ce5d02bd54b4ca4e1351f96fb64b211
tree5543f6c7c803e9a6e24dcc79568ea3e1a6afbb63
parentdd3dd6e127f405dc55912858b0f28dfb5620eacc
asahi: Conditionally expose cube arrays

With =deqp. I don't want this exposed before geometry shaders since we run dEQP
(GLES) far more than Piglit (GL), and we need geometry shaders to get adequate
regression testing via dEQP-GLES.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25052>
src/gallium/drivers/asahi/agx_pipe.c