glthread: use 8-bit GLenum for prim modes where it results in better packing
authorMarek Olšák <marek.olsak@amd.com>
Sun, 21 Aug 2022 21:30:18 +0000 (17:30 -0400)
committerMarge Bot <emma+marge@anholt.net>
Mon, 26 Sep 2022 22:58:16 +0000 (22:58 +0000)
commit62501fbf7bf0e2a9d9e4f2e001e48740a49e283d
tree1975fe91458e0798eb50eb2800d1e1c017bfef5b
parentcd30f044ae558caad7a547892edf1f6c9a2bfc7f
glthread: use 8-bit GLenum for prim modes where it results in better packing

This is OK because all modes > 14 are invalid.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18828>
src/mesa/main/glheader.h
src/mesa/main/glthread_draw.c