Web: Add separate texture/sampler, exclude *CubeArray*.
authorJohn Kessenich <cepheus@frii.com>
Tue, 8 Oct 2019 07:12:07 +0000 (01:12 -0600)
committerJohn Kessenich <cepheus@frii.com>
Wed, 23 Oct 2019 06:25:38 +0000 (00:25 -0600)
commit61c22e255d82f02c7aa250c2ad3cd61c167d3703
tree9cc88e884edc7b19869328d45823978505bf6065
parent5e634c8999e631aacb7deacd968b40ff25fc15de
Web: Add separate texture/sampler, exclude *CubeArray*.

Looks like will add about 1K compressed size to executable footprint.
Test/baseResults/web.separate.frag.out [new file with mode: 0644]
Test/web.separate.frag [new file with mode: 0644]
Test/web.testlist
glslang/Include/Types.h
glslang/MachineIndependent/Initialize.cpp
glslang/MachineIndependent/ParseHelper.cpp
glslang/MachineIndependent/Scan.cpp
glslang/MachineIndependent/glslang.m4
glslang/MachineIndependent/glslang.y
glslang/MachineIndependent/glslang_tab.cpp
glslang/MachineIndependent/glslang_tab.cpp.h