Evas masking: Simplify and fix vertex logic in GL
authorJean-Philippe Andre <jp.andre@samsung.com>
Mon, 1 Dec 2014 13:33:59 +0000 (22:33 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Wed, 7 Jan 2015 06:06:03 +0000 (15:06 +0900)
commit61b847d47a176722f685a92a43cb1c53dc6f2178
tree05fc159a8489406e37ddb40f298b0cab6ee50df5
parent2bd5cf6e6f22d909b76687dc90c3551317bc421e
Evas masking: Simplify and fix vertex logic in GL

There was some geometry problem, and this commit also
simplifies a lot of code by factorizing it a lot.
src/modules/evas/engines/gl_common/evas_gl_context.c
src/modules/evas/engines/gl_common/evas_gl_image.c