Fix bug where shaderRecordNV buffers were using StorageBuffer storage class
authorJeff Bolz <jbolz@nvidia.com>
Sat, 15 Dec 2018 02:59:53 +0000 (20:59 -0600)
committerJeff Bolz <jbolz@nvidia.com>
Sat, 15 Dec 2018 02:59:53 +0000 (20:59 -0600)
commit61a0cd19ccce599aca9439f50a52c70f56afa074
tree33c8decbd4501bbee635965020269f7a3ef11d7b
parentb23d232ec5222a168d248d757b8bdb71c75241cb
Fix bug where shaderRecordNV buffers were using StorageBuffer storage class
SPIRV/GlslangToSpv.cpp [changed mode: 0755->0644]
Test/baseResults/spv.RayGenShader11.rgen.out [new file with mode: 0755]
Test/spv.RayGenShader11.rgen [new file with mode: 0644]
gtests/Spv.FromFile.cpp