Add support for ray tracing shader stages in testlog_to_* utilities
authorSlawomir Cygan <slawomir.cygan@intel.com>
Thu, 23 Apr 2020 10:23:13 +0000 (12:23 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Fri, 24 Apr 2020 09:43:24 +0000 (05:43 -0400)
commit61976fe853c1fc98e53bf30a51557888b89783ec
treeb9981bddea13790108291a28c858b25d5f0cc8d2
parent9894651c40b2103a4313c2692503bd2b72aaf715
Add support for ray tracing shader stages in testlog_to_* utilities

This fixes parsing of QPA files which contains shader from ray tracing stages

Components: Framework

VK-GL-CTS Issue: 2329

Change-Id: Ib6a9c04a62e2160fbf22f0e02e5b8a2450f85927
executor/tools/xeExtractShaderPrograms.cpp
executor/xeTestCaseResult.hpp
executor/xeTestLogWriter.cpp
executor/xeTestResultParser.cpp