[Tizen] Change precision of position related uniform of 3D shader to highp 30/312430/1 accepted/tizen/8.0/unified/20240612.161810
authorSeungho Baek <sbsh.baek@samsung.com>
Mon, 10 Jun 2024 05:55:51 +0000 (14:55 +0900)
committerSeungho Baek <sbsh.baek@samsung.com>
Mon, 10 Jun 2024 05:57:16 +0000 (14:57 +0900)
commit616e8515ee1e2123a6a75dd75a4a606379a21570
treec47b0ad120851932b6b6dd9d5ca793d3b9ec3052
parent423194d75f59b271b71adb8c7103c68c5f096dc9
[Tizen] Change precision of position related uniform of 3D shader to highp

Change-Id: I9d4d0afe93172113e7de03acdb54f6b0b1c37e5f
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
dali-scene3d/internal/graphics/shaders/default-physically-based-shader.vert