aco/gfx11: fix FS input loads in quad-divergent control flow
This is not ideal and it would be great to somehow make it better some
day.
fossil-db (gfx1100):
Totals from 5208 (3.86% of 135032) affected shaders:
MaxWaves: 127058 -> 126962 (-0.08%); split: +0.01%, -0.09%
Instrs: 3983440 -> 4072736 (+2.24%); split: -0.00%, +2.24%
CodeSize:
21872468 ->
22230852 (+1.64%); split: -0.00%, +1.64%
VGPRs: 206688 -> 206984 (+0.14%); split: -0.05%, +0.20%
Latency:
37447383 ->
37491197 (+0.12%); split: -0.05%, +0.17%
InvThroughput: 6421955 -> 6422348 (+0.01%); split: -0.03%, +0.03%
VClause: 71579 -> 71545 (-0.05%); split: -0.09%, +0.04%
SClause: 148289 -> 147146 (-0.77%); split: -0.84%, +0.07%
Copies: 259011 -> 258084 (-0.36%); split: -0.61%, +0.25%
Branches: 101366 -> 101314 (-0.05%); split: -0.10%, +0.05%
PreSGPRs: 223482 -> 223460 (-0.01%); split: -0.21%, +0.20%
PreVGPRs: 184448 -> 184744 (+0.16%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19370>