PrioritizeTextures, GetClipPlane, and WindowPos3fMESA don't need to be
authorIan Romanick <idr@us.ibm.com>
Tue, 30 Nov 2004 23:27:33 +0000 (23:27 +0000)
committerIan Romanick <idr@us.ibm.com>
Tue, 30 Nov 2004 23:27:33 +0000 (23:27 +0000)
commit6106502fdfaef6a9fe08c17b7a0d29f396dc9d9d
tree5da103d6ee44e4569ce93dde551dd4a5db1e6275
parent4f144b6087081db334ff87da90631ec893bfa51d
PrioritizeTextures, GetClipPlane, and WindowPos3fMESA don't need to be
handcoded, but Enable and Disable do.  Corrected some minor problems in the
PixelMap functions and some ARB_vertex_program functions.  Added size data
for the enums that can be passed to the Map[12][fd] functions.  Added the
enums for EXT_pixel_buffer_objects.
src/mesa/glapi/gl_API.xml