Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders.
authorwangyix <wangyix@google.com>
Mon, 13 Jul 2015 17:46:34 +0000 (10:46 -0700)
committerCommit bot <commit-bot@chromium.org>
Mon, 13 Jul 2015 17:46:34 +0000 (10:46 -0700)
commit6104ced165f17eb2f765ace354d5895c0bc890c5
treebf39c3b4dfcac9691bf81509f3ee7a7028931300
parent24d2a7b463d585f9300ceac946431e822531d504
Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders.

Added bench for timing vec4 vs scalar type for coverage in shaders

BUG=skia:

Review URL: https://codereview.chromium.org/1225383002
bench/GLVec4ScalarBench.cpp [new file with mode: 0644]