Per-frame Sprites patch two
authorAlan Alpert <alan.alpert@nokia.com>
Mon, 16 Jan 2012 05:34:52 +0000 (15:34 +1000)
committerQt by Nokia <qt-info@nokia.com>
Mon, 23 Jan 2012 06:38:34 +0000 (07:38 +0100)
commit608c2a8afde4d0247457c186b8b95f671c4ab997
treed22d63c8832c006edc11259c2e7c064836e387d2
parent379e388568f5d5408b4be13ce6a1faba0b74be6b
Per-frame Sprites patch two

Implements CPU sprite advancement in SpriteImage, and covers the manual
sprite advancement codepath in an autotest.

Task-number: QTBUG-22236
Change-Id: I52a8ca3f923e88232238f9e158863b1ba7c0441b
Reviewed-by: Alan Alpert <alan.alpert@nokia.com>
src/quick/items/qquickspriteimage.cpp
src/quick/items/qquickspriteimage_p.h
src/quick/particles/qquickimageparticle.cpp
tests/auto/qtquick2/qquickspriteimage/data/advance.qml [new file with mode: 0644]
tests/auto/qtquick2/qquickspriteimage/tst_qquickspriteimage.cpp