Fix webgl shader compiling issue.
authorYongGeol Jung <yg48.jung@samsung.com>
Mon, 22 Apr 2013 12:03:59 +0000 (21:03 +0900)
committerYongGeol Jung <yg48.jung@samsung.com>
Mon, 22 Apr 2013 12:23:06 +0000 (21:23 +0900)
commit5eb9a559444b08a839dbc5aceca84ebffd93a880
tree4ce0da28a07abd635c148210ff3160cb93e2a92c
parent5414c2e757a5b1e4c963bdc003a77e4c7f255192
Fix webgl shader compiling issue.

[Title] Fix webgl shader compiling issue.
[Issue#] TWEB-1118
[Problem] Fragment shader which contains "Gl_OES_standard_derivatives" is not compiled properly.
[Cause] ANGLE compiler did not enable "Gl_OES_standard_derivatives".
[Solution] Enable "Gl_OES_standard_derivatives".

Change-Id: I78b4a75f3616984ae5f48522283ea5bddcf85ff5
Source/WebCore/platform/graphics/efl/tizen/Extensions3DTizen.cpp
Source/WebCore/platform/graphics/efl/tizen/Extensions3DTizen.h
Source/WebCore/platform/graphics/efl/tizen/GraphicsContext3DInternal.cpp
Source/WebCore/platform/graphics/efl/tizen/GraphicsContext3DInternal.h
Source/WebCore/platform/graphics/efl/tizen/GraphicsContext3DOffscreen.h