DnD: Make the accepted callback of elm_drag_start working correctly 49/250249/2
authorTaehyub Kim <taehyub.kim@samsung.com>
Tue, 22 Dec 2020 09:09:22 +0000 (18:09 +0900)
committerTaehyub Kim <taehyub.kim@samsung.com>
Tue, 22 Dec 2020 09:27:07 +0000 (18:27 +0900)
commit5e9cf2864fa886283f017a0eca47e60537d24d44
tree89210c564a26436aa431a5cabcfdc187498f4b96
parent1418c1aae70dda092642d2fe2a0072adb61cb875
DnD: Make the accepted callback of elm_drag_start working correctly

problem: The accepted callback of elm_drag_start always returns 0
solved: The accepted callback will be return 1 when drag and drop is finished successfully.
        (When the drag data is sent)

Change-Id: Id877b3f39b1634128fa453d99cde20bd6e44806a
src/lib/ecore_evas/Ecore_Evas.h
src/lib/ecore_evas/ecore_evas.c
src/lib/ecore_evas/ecore_evas_private.h
src/lib/elementary/efl_ui_dnd.c
src/lib/elementary/efl_ui_dnd.eo
src/lib/elementary/elm_dnd.c