broadcom/compiler: update ldvary thread switch delay slot restriction for v7.x
In V3D 7.x we don't have accumulators which would not survive a thread
switch, so the only restriction is that ldvary can't be placed in the
second delay slot of a thread switch.
shader-db results for UnrealEngine4 shaders:
total instructions in shared programs: 446458 -> 446401 (-0.01%)
instructions in affected programs: 13492 -> 13435 (-0.42%)
helped: 58
HURT: 3
Instructions are helped.
total nops in shared programs: 19571 -> 19541 (-0.15%)
nops in affected programs: 161 -> 131 (-18.63%)
helped: 30
HURT: 0
Nops are helped.
Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25450>