mesa/st: allow using nir for ff-fragment shaders
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Tue, 18 Apr 2023 20:05:28 +0000 (22:05 +0200)
committerMarge Bot <emma+marge@anholt.net>
Fri, 19 May 2023 13:51:19 +0000 (13:51 +0000)
commit5e997beeb75a495be00ec6a8f6a0fc8cd39d2ef6
tree2b1eecbd4d79a1a9d742b3f884d9027dc76572c3
parent793840937fcad581730cc48cbb85ff3b9e8d4329
mesa/st: allow using nir for ff-fragment shaders

This is similar to what we do for ff-vertex shaders.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22755>
src/mesa/state_tracker/st_program.c