Evas GL: Disable direct rendering if there is a map
authorJean-Philippe Andre <jp.andre@samsung.com>
Tue, 14 Apr 2015 11:41:56 +0000 (20:41 +0900)
committerJean-Philippe Andre <jp.andre@samsung.com>
Tue, 14 Apr 2015 12:19:13 +0000 (21:19 +0900)
commit5e832dfa76efba3ecbdc79d55c1444d583ae0d0a
treebace1c3620dcc36b2235996455310e404e379081
parent796a0d7d348abcf14bd9939ef12d41fc5fe08fd6
Evas GL: Disable direct rendering if there is a map

The engine itself (gl_generic) will detect whether the target
surface (canvas where to draw the gl stuff) is the window
backbuffer or not.
src/lib/evas/canvas/evas_object_image.c
src/lib/evas/include/evas_private.h
src/modules/evas/engines/gl_generic/evas_engine.c