Reduce expected precision of RGB10A2 filtering
authorGraeme Leese <gleese@broadcom.com>
Tue, 9 Apr 2019 11:25:19 +0000 (12:25 +0100)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Thu, 25 Apr 2019 09:21:55 +0000 (05:21 -0400)
commit5deebf4709ed3e2c3aaad3b8bb8703f236309b97
tree1f6c27d57ed05e58c7a2ada3b98b09c0803fb1e9
parentb46eb13788798e1e2f5d7d96114b2a5919d9c755
Reduce expected precision of RGB10A2 filtering

The code in the YCbCr tests says that it was copied from the texture
explicit lod tests, but those tests give rgb10a2 a 'low' precision, not
'fp16'. Reduce the precision expected in the YCbCr tests.

Components: Vulkan
VK-GL-CTS Issue: 1731
Affects: dEQP-VK.ycbcr.*
         dEQP-VK.protected_memory.interaction.ycbcr.*

Change-Id: Ib0ae233fc271ded2f9987fe448dcd351e509a0c4
external/vulkancts/modules/vulkan/ycbcr/vktYCbCrUtil.cpp