Cell: fix some alignment issues by aligning commands to 8-byte boundaries
authorBrian <brian.paul@tungstengraphics.com>
Tue, 5 Feb 2008 01:05:37 +0000 (18:05 -0700)
committerBrian <brian.paul@tungstengraphics.com>
Tue, 5 Feb 2008 01:05:37 +0000 (18:05 -0700)
commit5db1593c78192b764ad2ef7bdc5182d8ec4aed7c
tree3933e394cc5b3f938160493e1d7075e96aec3584
parent684d320ea2e7ec03d01275a544068cc6b45e1e9a
Cell: fix some alignment issues by aligning commands to 8-byte boundaries

Contributed by Ian Romanick.
Also, temporarily disable inlined vertex buffers.  They need to be 16-byte
aligned...
src/mesa/pipe/cell/common.h
src/mesa/pipe/cell/ppu/cell_batch.c
src/mesa/pipe/cell/ppu/cell_flush.c
src/mesa/pipe/cell/ppu/cell_state_emit.c
src/mesa/pipe/cell/ppu/cell_vbuf.c
src/mesa/pipe/cell/ppu/cell_vertex_shader.c
src/mesa/pipe/cell/spu/spu_main.c
src/mesa/pipe/cell/spu/spu_vertex_fetch.c
src/mesa/pipe/cell/spu/spu_vertex_shader.h