mesa: don't save gl_shared_state in glPushAttrib
authorMarek Olšák <marek.olsak@amd.com>
Sun, 20 Dec 2020 00:12:48 +0000 (19:12 -0500)
committerMarek Olšák <marek.olsak@amd.com>
Sat, 30 Jan 2021 21:25:29 +0000 (16:25 -0500)
commit5da8352225ddd0b95d3198123174216e09a848b1
tree7bc6bfbd4d2be9e004ae323eafeb9f143b66b825
parent8706e97ffdd8d35bcbb3c9a3cd9858d61f95d08d
mesa: don't save gl_shared_state in glPushAttrib

glPushAttrib only saves values and names. It doesn't save objects.

Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8181>
src/mesa/main/attrib.c
src/mesa/main/mtypes.h