d3d12: fix code after simple-shader helper changes
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Thu, 12 Nov 2020 13:31:23 +0000 (14:31 +0100)
committerMarge Bot <eric+marge@anholt.net>
Thu, 12 Nov 2020 14:32:56 +0000 (14:32 +0000)
commit5d2e9d76c1dfbbeac769a42ecd5ddb2244005b91
tree22f3c33ac63db2b88c2634f86dade29d261ba347
parent5f999625407e8845cbd919b0b43b647e8e410e97
d3d12: fix code after simple-shader helper changes

Fixes: 4e9328e3b6a ("nir_builder: Return a new builder from nir_builder_init_simple_shader().")
Fixes: 5f992802f51 ("nir/builder: Drop the mem_ctx arg from nir_builder_init_simple_shader().")
Fixes: eda3e4e055e ("nir/builder: Add a name format arg to nir_builder_init_simple_shader().")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7574>
src/gallium/drivers/d3d12/d3d12_blit.cpp
src/gallium/drivers/d3d12/d3d12_gs_variant.cpp