radv: don't degrade tiling mode for small compressed or depth texture.
authorDave Airlie <airlied@redhat.com>
Mon, 21 Aug 2017 04:10:21 +0000 (14:10 +1000)
committerDave Airlie <airlied@redhat.com>
Thu, 24 Aug 2017 00:14:15 +0000 (01:14 +0100)
commit5d26e0baf223b361c9919db213915a82d2dff5c4
treec664820327be2e5fe4cc3b608f70c724154278da
parentbae7723e132d3177697606c799eabbb7cdde2f38
radv: don't degrade tiling mode for small compressed or depth texture.

This is what radeonsi does, so we should do the same, also vega
doesn't support linear depth textures anyways.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_image.c