Use the texture atlas height to compute y coordinates
authorGunnar Sletta <gunnar.sletta@nokia.com>
Mon, 5 Dec 2011 09:24:28 +0000 (10:24 +0100)
committerQt by Nokia <qt-info@nokia.com>
Mon, 5 Dec 2011 11:52:53 +0000 (12:52 +0100)
commit5c9179b19776808acecab4805b10932dc4f9511a
tree083bdf2cc6054fb77b2c17d7a92e31334a7eb557
parent1817efd1ddaf459e5e2b001c7aa81522e13e7098
Use the texture atlas height to compute y coordinates

Change-Id: Ib0266ef6a46f58fe2c2892b8be297efe2f85aa98
Reviewed-by: aavit <qt_aavit@ovi.com>
src/quick/items/qquickninepatchnode.cpp