Tune param.h for SkylakeX
authorArjan van de Ven <arjan@linux.intel.com>
Sun, 17 Jun 2018 15:47:50 +0000 (15:47 +0000)
committerArjan van de Ven <arjan@linux.intel.com>
Sun, 17 Jun 2018 15:47:50 +0000 (15:47 +0000)
commit5c6f008365ee3c6d42f8630d27259f130a688468
treebf53272af03d4c031ad576dad553a692c3e41add
parentd148ec4ea18e672dacb1270d4a5308ccaaae18bc
Tune param.h for SkylakeX

param.h defines a per-platform SWITCH_RATIO, which is used as a measure for how fine
grained the blocks for gemm need to be split up. Many platforms define this to 4.

The reality is that the gemm low level implementation for SkylakeX likes bigger blocks
due to the nature of SIMD... by tuning the SWITCH_RATIO to 32 the threading performance
improves significantly:

Before
   Matrix          SGEMM cycles    MPC                                   DGEMM cycles      MPC
  48 x 48               10756.0   10.5      -0.5%                             18296.7      6.1      -1.7%
  64 x 64               20490.0   12.9       1.4%                             40615.0      6.5       0.0%
  65 x 65               83528.3    3.3    -210.9%                             96319.0      2.9     -83.3%
  80 x 80              101453.5    5.1    -166.3%                            128021.7      4.0     -76.6%
  96 x 96              149795.1    5.9    -143.1%                            168059.4      5.3     -47.4%
 112 x 112             191481.2    7.3    -105.8%                            204165.0      6.9     -14.6%
 128 x 128             265019.2    7.9     -99.0%                            272006.4      7.7      -5.3%

After
   Matrix          SGEMM cycles    MPC                                   DGEMM cycles      MPC
  48 x 48               10666.3   10.6       0.4%                             18236.9      6.2      -1.4%
  64 x 64               20410.1   13.0       1.8%                             39925.8      6.6       1.7%
  65 x 65               34983.0    7.9     -30.2%                             51494.6      5.4       2.0%
  80 x 80               39769.1   13.0      -4.4%                             63805.2      8.1      12.0%
  96 x 96               45169.6   19.7      26.7%                             80065.8     11.1      29.8%
 112 x 112              57026.1   24.7      38.7%                             99535.5     14.2      44.1%
 128 x 128              64789.8   32.5      51.3%                            117407.2     17.9      54.6%

With this change, threading starts to be a win already at 96x96
param.h