radv: add a struct for the retained shaders and GPL
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 1 Aug 2023 08:04:25 +0000 (10:04 +0200)
committerMarge Bot <emma+marge@anholt.net>
Thu, 3 Aug 2023 06:04:52 +0000 (06:04 +0000)
commit5be4446abedccd66a2ae3bea580025da11df5c12
tree00c0c94f16ff7855f08805271bfe83617202429d
parent2050f2fe4897ae1aabb58d8f5bdee4555df60b56
radv: add a struct for the retained shaders and GPL

This will be used to remove the pipeline dependency completely when
compiling graphics shaders.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24423>
src/amd/vulkan/radv_pipeline_graphics.c
src/amd/vulkan/radv_private.h