dEQP-GLES31.functional.ssbo.layout.random.*: Add check for
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
Commit
237916d03377a469e30dd36087738b069f83a19a
(gles31:es31fSSBOLayoutTests limit m_maxBlocks and m_maxBlockMembers
for low ram device) disturbs the random number generator for this set
of tests.
This causes:
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.45
to require implementation support for 9 SSBO binding points, more
than the spec requires.
Fixed by adding check for GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS and
marking this test as unsupported
Bug: b/
125134085
Change-Id: I17dc2063675ace06bc7e7763cff8bd46bd397b8c
(cherry picked from commit
feb932cf5c3f5d9115c86073693d859667a81361)