drm/i915: Always sanity check engine state upon idling
authorChris Wilson <chris@chris-wilson.co.uk>
Sat, 26 Aug 2017 11:09:33 +0000 (12:09 +0100)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Tue, 5 Jun 2018 09:41:57 +0000 (11:41 +0200)
commit5a92c6e3e2f3616cb801e33950dc8ec7d25dee0b
tree1abf2a05af1fa5c809c1a4b1803d755e6983a46d
parent151b144bc60268db7dfe3ef91ce5a4cb756677ae
drm/i915: Always sanity check engine state upon idling

commit cad9946c2a4375386062131858881cfd30fc1b8f upstream.

When we do a locked idle we know that afterwards all requests have been
completed and the engines have been cleared of tasks. For whatever
reason, this doesn't always happen and we may go into a suspend with
ELSP still full, and this causes an issue upon resume as we get very,
very confused.

If the engines refuse to idle, mark the device as wedged. In the process
we get rid of the maybe unused open-coded version of wait_for_engines
reported by Nick Desaulniers and Matthias Kaehlcke.

v2: Suppress the -EIO before suspend, but keep it for seqno wrap.

References: https://bugs.freedesktop.org/show_bug.cgi?id=101891
References: https://bugs.freedesktop.org/show_bug.cgi?id=102456
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Matthias Kaehlcke <mka@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20170826110935.10237-1-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Guenter Roeck <linux@roeck-us.net>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
drivers/gpu/drm/i915/i915_gem.c