effect: Add BlurEffect
authorEmmanuele Bassi <ebassi@linux.intel.com>
Thu, 8 Apr 2010 17:46:54 +0000 (18:46 +0100)
committerEmmanuele Bassi <ebassi@linux.intel.com>
Thu, 3 Jun 2010 13:10:55 +0000 (14:10 +0100)
commit5a5b21446c33d131885832c0b65a2227ad5c6955
tree0a560058b70b07db076b658761af91d364209347
parentc260da79e318d64927ee6fad0cf6bd2e6971d097
effect: Add BlurEffect

A simple, GLSL shader-based blur effect.

The blur shader is taken straight from the test-shader.c interactive
test case. It's a fairly clunky, inefficient and visually incorrect
implementation of a box blur, but it's all we have right now until I
figure out a way to do multi-pass shading with the current API.
clutter/Makefile.am
clutter/clutter-blur-effect.c [new file with mode: 0644]
clutter/clutter-blur-effect.h [new file with mode: 0644]
clutter/clutter.h