lima: don't look at dirty bits for setup of FS key
authorEric Anholt <eric@anholt.net>
Tue, 16 Feb 2021 20:45:08 +0000 (12:45 -0800)
committerMarge Bot <eric+marge@anholt.net>
Thu, 4 Mar 2021 18:34:35 +0000 (18:34 +0000)
commit5a550c8dc79120c259cea42db376ba7949e98384
tree5415077d5df25161aba54993ed1a8d0bbf956409
parentd4f706389c92e389aa8f75b9e7e8a28289d257de
lima: don't look at dirty bits for setup of FS key

You always have to populate the key with the right texture swizzles, even
if textures haven't changed since binding a new shader.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9089>
src/gallium/drivers/lima/lima_program.c