gl: Don't steal callers reference when setting non-floating elements via properties
authorSebastian Dröge <sebastian@centricular.com>
Wed, 25 Jul 2018 11:23:36 +0000 (14:23 +0300)
committerSebastian Dröge <sebastian@centricular.com>
Wed, 25 Jul 2018 11:35:40 +0000 (14:35 +0300)
commit58ac815eae6ed468d1db60a54a1bd34d6324c28c
tree8f5438fedbaf409122525307def7f78f1572d700
parentab2548d78de3500f20eec8f87a18be15c2e6f09d
gl: Don't steal callers reference when setting non-floating elements via properties

Introduced by fbef9220d3dc2f785081c4766901aab2ecfaed10. The code there
is only correct for elements we get from signals.
ext/gl/gstglfilterbin.c
ext/gl/gstglmixerbin.c
ext/gl/gstglsinkbin.c
ext/gl/gstglsrcbin.c